dc.contributor.author |
Borowska-Beszta, Beata |
dc.date.accessioned |
2018-10-29T10:40:03Z |
dc.date.available |
2018-10-29T10:40:03Z |
dc.date.issued |
2018-10-29 |
dc.identifier.citation |
Kultura Współczesna, 3 (102) 2018, S. 27-41 |
dc.identifier.issn |
2300-1704 |
dc.identifier.uri |
http://repozytorium.umk.pl/handle/item/5454 |
dc.description.abstract |
The article deals with advanced technology and its basic applications used to support
military veterans with post-traumatic stress disorder (PTSD), presenting it
in the context of military culture, or more narrowly, the culture of soldiers who
have become veterans. The text discusses problems with defi ning the disability in
veterans with PTSD acquired during active military service, analyzes such values
as health and fi tness in terms of military culture, and identifi es specifi c needs in
providing assistance to military veterans, including technology as a discreet tool
intended to improve their cognitive, emotional, mental and social functioning, and
everyday life skills. It also outlines various rehabilitation possibilities with the use
of computers, the Internet, online communication, and virtual reality (VR). |
dc.language.iso |
pol |
dc.rights |
Attribution-NoDerivs 3.0 Poland |
dc.rights |
info:eu-repo/semantics/openAccess |
dc.rights.uri |
http://creativecommons.org/licenses/by-nd/3.0/pl/ |
dc.subject |
kultura wojskowa |
dc.subject |
weterani |
dc.subject |
PTSD |
dc.subject |
technologia |
dc.subject |
wsparcie online |
dc.subject |
rzeczywistość wirtualna VR |
dc.title |
Artefakty i technologia kultur wojskowych wspierająca weteranów z niepełnosprawnością |
dc.type |
info:eu-repo/semantics/article |